Even more Fun for Level 8-Fans!
Again it’s about to collect cards, lay out cards, and get closer to the victore level by level. Now with new, challenging tasks and various interesting action cards! Who lays out the required combination first? Who finishes all 8 level first and wins?
Each player starts with a hand of 10 cards and has the task of Level 1 to lay out. Each turn the player has 3 actions in the following order:
1. He must draw a new card from the draw pile or other players discard pile.
2. He can lay out all needed cards to fullfill his task. After he fullfilled his task, he can lay out additional cards to each players display each round.
3. He must discard one card from his hand or play an action card.
The player discarding his last card in step 3 wins the round and goes up 2 Levels, each other player who fullfilled his task goes up one level. The new round beginns.
The player finishing Level 8 first wins the game.
Be the first to collect all eight correct card combinations to win!
Eight tasks, ten new cards per round and always the question: How do I solve my task to advance one level? Card combinations must be collected and laid out. Simple rules and tricky tasks provide a lot of variety, excitement and fun. Two to six players fight their way to victory level by level.
At the beginning, each player receives a level card with all eight tasks and a level indicator card, which always shows which level you are at. The 98 playing cards are shuffled for the first round, and each player receives ten cards in his hand. The remaining cards are placed face down in the middle, with the top card being for the dealer, who places them face up in front of him to open his discard pile. During the course of the game, each player will also form his own discard pile.
Now it starts: First, the player must pick up a card – either the top card from the draw pile or the top card from any discard pile. Then the player can play the currently requested card combination. In the first round, for example, these are two sequences of three. Here, for example, the cards with the numbers 2, 3 and 4 can be laid. The player who has solved his level-task can see if he can lay cards with his remaining cards to his level or to the levels of his fellow players. In the first round the triple sequences can be extended, whereby it does not matter whether cards are laid in ascending or descending order. So, to stay with the example, it should be a 1 or 5. The versatile, but rare jokers can always be created. At the end of his turn, the player must discard a hand card to his discard pile. Whoever manages to discard and put on all ten cards ends the current round and may move up two levels. The other players may move up one level if they have also completed their task. By the way, it is also allowed to annoy your fellow players. For this purpose, there is a “Sit out” card, which lets a player sit out in the next turn.