A legendás kártyajáték új, javított, második kiadása már meg is jelent – új kártyákkal, és javított szabályokkal!
2010 Ludoteca Ideale Official Selection
2010 Japan Boardgame Prize Voters’ Selection Nominee
2008 Tric Trac Nominee
2008 Tric Trac de Bronze
2008 Spiel der Spiele Hit für Experten Recommended
2008 JoTa Best Card Game Winner
2008 JoTa Best Card Game Nominee
2008 Japan Boardgame Prize Voters’ Selection Nominee
2008 International Gamers Awards – General Strategy; Multi-player Nominee
2008 Golden Geek Best Gamer’s Board Game Nominee
2008 Golden Geek Best Card Game Winner
2008 Golden Geek Best Card Game Nominee
2008 Golden Geek Best Board Game Artwork/Presentation Nominee
2008 Golden Geek Best 2-Player Board Game Nominee
2008 Fairplay À la carte Winner
2007 Meeples’ Choice Award
In Race for the Galaxy, players build galactic civilizations by game cards that represent worlds or technical and social developments.Each round consists of one or more of five possible phases. In each round, each player secretly and simultaneously chooses one of seven different action cards and then reveals it. Only the selected phases occur. For these phases, every player performs the phase’s action, while the selecting player(s) also get a bonus for that phase.For example, if at least one player chooses the Develop action, then the Develop phase will occur; otherwise it is skipped. In it, each player may simultaneously select a development from his hand of cards to build. After revealing the cards, each player adds his development to his tableau of cards on the table and then discards cards from his hand equal to its cost. Each player who chose Develop discards one card fewer as his bonus.Explore allows a player to draw cards and select which of them to add to his hand. Settle allows a player to place a world in his tableau. Some worlds produce goods, represented by face down cards, when Produce is selected. These goods can be discarded for victory points or sold to add cards to the player’s hand by selecting Consume. With cards, players can settle new worlds and build more developments, gaining both victory points and card powers that provide advantages in certain phases.The player who best manages his cards, phase and bonus selections, and card powers to build the greatest space empire, wins.The winner is the player with the most victory points.
The new second edition adds 6 new start worlds (available separately through BGG), 5 cards with small revisions, color-blind support, start world choice, and sample turns).