Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together…or your crew will be sleeping with the fish!
Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.
Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted.
- Trick-taking done differently – We’ve played a lot of trick-taking games and love many of them. In Sail, tricks are still where the primary decisions are made, but you aren’t making the decision just to win tricks. You’re working to manipulate the tricks to navigate the map.
- 2-Player Co-op – What makes it special is the ability to dig in with a friend or significant other and play over and over again to truly explore the game’s depth.
- Pirate Powers – Every game, you can play as a different pirate (with unique art by Weberson Santiago). Each pirate has a different power which really changes how you play.
- Co-op Trick Taking Card Game. 20 Minute Playing Time. 2 Players. Ages 11+
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