/Családi társasjátékok
  • JUICY Fruits

    10 490 Ft
    Egy trükkös mechanika segítségével gyűjts minél több gyümölcsöt, majd az érte kapott akciólapkákat használd fel a legokosabban, hogy a legértékesebb és legszebb sziget a tiéd legyen! Áprilisban érkezik! Each player has their own small island paradise where they grow delicious fruit. To win, you must gain the most points by cleverly supplying ships and by adding the best businesses to your island. Your turn in Juicy Fruits works like this: First, you slide one of your fruit collector tokens a number of unblocked spaces and collect that many fruits of the token's type: banana, orange, lime, pomegranate, or mangosteen. Then you may either fulfill the order of a ship on your shores or claim a business from a shared display and place it onto your island (or do nothing). Clever planning and timing is vital because until you supply the ships on your shores, they block valuable island space which could be used to collect more fruit — but if you concentrate too much on the ships, the most promising businesses may get snatched by your opponents. Also, the sooner businesses are claimed, the quicker the game might end. With each play, Juicy Fruits poses new puzzles of how to move your tokens efficiently and how to balance clearing your island with claiming businesses. The game also includes an additional "juice factory" mode and four modes of solo play.  
  • K2

    9 990 Ft
    Compete to reach the top of an extremely dangerous Himalayan peak. K2 is the second-highest mountain on Earth as well as the second deadliest. It’s known as the Savage Mountain, as it kills one person for every four who have reached the summit… And K2 has never been climbed in winter. Now your team stands in its shadow, ready to climb for fame and glory. You know the dangers of K2 all too well. Extreme weather with frequent and deadly storms, exposed, steep, tricky routes and lack of oxygen await you on your way to the summit. You will test your climbing skills to death, try to outsmart the ever-changing weather and always worry about the acclimatization of your 2 mountaineers. Also there are the other teams ready to take the glory for themselves. K2 is a board game in which each player controls a team of 2 mountaineers, trying to climb to the summit of K2 and return before the other players’ teams and before the mountain kills them. Every player uses an identical deck of cards. You use the cards to move your climbers on the route pictured on the gaming board, or to acclimatize the members of your team. You can also set up a tent and wait for better weather. You will have to choose your path carefully, as the other mountaineers can block your way, and watch the upcoming weather which can lower your acclimatization to 0, thus killing your climbers. K2 is a hand management game for 1-5 players, with strong interaction and low luck factor, lasting up to 60 minutes. The theme is very well represented by the mechanics, including such elements as changing weather, lack of oxygen and death of the mountaineers. The result is an exciting match for gamers and non-gamers alike. The box includes, among other materials, a double-sided board with two different routes to the summit (easier and harder) and two sets of weather tiles (for summer and winter). https://youtu.be/CbWXZtHTIOw  
  • A királyság térképészeként a feladatod feltárni a távoli, vad vidéket. Rajzold meg az alakzatot, töltsd fel mintával és igazodj a királynő rendeleteihez, hiszen csak ezek hoznak hírnevet. Ha az év végére pedig neked lesz a legnagyobb hírneved, maga a királynő emel királyi kartográfus rangra!

    A Kartográfusok egy flip & write jellegű társasjáték, azaz a játékosok újabb és újabb kártyákat felfordítva és azokhoz alkalmazkodva rajzolnak a saját térképükre. Ez a műfaj alapvetően egy gondolkodós, mégis könnyed, relaxáló játékmenetet biztosít, egy kis egymás-levesébe-köpős csavarralMinden játékos egyszerre játszik, nincsen saját köre, ezért 1 főtől gyakorlatilag bármekkora társaságig játszható (a szabály tartalmaz leírást az egyszemélyes játékmódhoz).

    https://youtu.be/Kz3mKKxJPLE

     

  • Kockanári

    4 990 Ft

    Naponta rengeteg különböző madár raj megfordul a kertvégi kerítésen. De amikor itt az ideje, hogy tovább álljanak a madarak összekeverednek és már maguk is képtelenek felismerni, hogy melyik rajhoz tartoznak. Segíts nekik megtalálni a fajtájukat és a hazavezető utat!

    Az a bokor csicsereg!

    A játékos a KocKanáriban 8 madár kártyával a kézben kezdenek, míg néhány madár az asztalon ül, 4 különböző "kerítésen" . A fordulód során két lépésed van, amelyből az első kötelező. Az első lépés: a kezedből kijátszhatod az ugyanolyan madarakat szigorúan csak az egyik kerítésre. Ezek a madarak egyből csoportosulnak a társaikkal a kerítésen, így akik közöttük ültek (a más fajta madarak) egyből a kezedbe röppennek. (Szóval két ugyan olyan madarat letéve a kerítés két szélére, egyből összeszedheted a közöttük bambuló madarakat, bővítve a saját kollekciódat.)

    A másik lépés (opcionáls), a madarak rajokba rendezése. A kártyák jobb felső sarkában látható a jelölés, hogy egy kicsi vagy nagy madárrajhoz hány ugyan olyan típusú madárra van szükséged. Ha megvan az adott számú madarad, akkor azokat tedd félre, a többit pedig dobd el! Amint bármelyik játékosnak egy madárraj kijátszása után elfogy kezéből minden lapja, az adott forduló véget ért. Mindenki más, akinek maradt kártya a kezében, azokat eldobja, majd akinek elfogyott a kezéből minden kártyája, lesz az új osztó, és egy új forduló veszi kezdetét.
     
    És mennyi egy átlagos fecske repülési sebessége?

    Végül, de nem utolsó sorban: a játékvégi célról még nem esett szó! Egy parti KocKanári addig tart, amíg valamelyik játékos összegyűjti 7 faj 1-1 madarát maga előtt a játékban található 8 fajból, vagy valakinek sikerül 2 különböző fajból legalább 3-3 darabos szettet megszereznie.

    Legyél te a legjobb kubista ornitológus, próbáld ki a KocKanárit!

    https://youtu.be/Mo2DfvEphMo

     

  • La Viña

    7 990 Ft
    Harvest the best grapes for the wineries and inherit this vineyard! The grape pickers are fighting to inherit a magnificent but nearly abandoned vineyard. Whoever is able to harvest the best grape yield from the vines will become the owner of this precious land. In La Viña, the players advance along the board, collecting cards with the most interesting grapes. To collect the cards you advance along a track that represents the rows of a vineyard. Each track has a series of different grape cards on either side, and you are allowed to choose the cards next to the space you are on, or next to the space you move to. Each turn you can choose a card and advance or advance and choose a card. At the end of the track, there are different wineries (each preferring a different kind of grape variety). Get the best reward for your harvest from the local wineries by matching your hand of grapes with their needs. If the players go quickly, they may get the best cards, but risk not having enough grapes. If they go too slow, the competition can beat them to the best vines! Selling your grapes to the wineries gets the players prestige points, and each player has a limited amount of deliveries. The end game triggers when a player makes their last grape delivery. The other players can finish moving through their track. Then, everyone counts their prestige points gained through their previous deliveries, and the player with the most points wins! https://youtu.be/FyO_uVIlBIw
  • Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins! Its election time in Machi Koro and your mayorship is in peril. The citizens are no longer wowed by Cheese Factories and Coffee Shops. Winning reelection means going big. Remember that bay that the cheese factories have been dumping their unsold Gouda into all these years? Your salvation lies in rehabbing that polluted body of water northeast of town. So get ready to roll up your sleeves and earn those votes. A harbor with fancy boats and sushi bars and a shiny new airport will surely bring more gold to town and more gratitude! Sure, the city might not have the money in its coffers to pay for all this, but that never stopped you before. The Machi Koro: Harbor Expansion injects further excitement into the game that has everyone talking! Want even more fun in your box?! Perhaps ten new establishments, one new starting establishment and two new landmarks will help? Machi Koro the Harbor expansion requires the base game Machi Koro to play and is designed to add more variety, strategy and a 5th player to the smash hit Machi Koro. Say hello to more variety, more nail biting and MORE players! The Harbor Expansion is an absolute must for bonafide Machi- whizzes and newbies alike! Machi Koro: Harbor Expansion includes cards that allow for up to five players to compete at the same time (82 cards total), while Machi Koro Plus includes only the new types of cards (68 cards).
    街コロシャープ (which translates as "Machi Koro Sharp") expands the Machi Koro base game with thirteen new establishment cards, including a winery, a moving company and a general store. The designer notes that the new cards somewhat increase the difficulty of the rules, and this expansion can be combined with Machi Koro: Harbor Expansion. 街コロシャープ contains 72 cards: six copies each of the ten red, blue, and green establishments and four copies each of the three purple major establishments.
    https://youtu.be/a22sjFNEgyo
  • Akció!
    catz

    Macskajáték – Szöllősi Peti kártyajátéka

    Értékelés: 4.00 / 5
    3 790 Ft 2 490 Ft
    A Macskajáték egy szórakoztató, vidám römi kártyajáték az egész család számára. Köztudomású, hogy a macskáknak pontosan 9 élete van, ezért a játékosok célja az, hogy az éjszaka folyamán elkóborolt cicákat olyan sorozatokba gyűjtsék, melyeknek az végösszege pontosan 9! De vigyázat, ha kóbor macska keveredik a gyűjteményeinkbe, vagy ha megjelenik a rossz fiú a sarkon, akkor nehéz helyzetbe is kerülhetünk. Viszont, ha ügyesek vagyunk és egy kis szerencsénk van, akkor még az is lehet, hogy kiscicáink születnek, vagy a szegény kóbor macskákat örökbe fogadja a macskás néni, a cicák jótevője… https://youtu.be/lWd7LMxK7G0 A játékszabály roppant egyszerű, négy dolgot tehet a cicakedvelő játékos a saját körében: 1. Húz egy látható kártyát (cicát) és leteszi a megfelelő sorozatába. 2. Húz két, előre nem ismert kártyalapot (cicákat) és vagy leteszi a sorozatába, vagy végrehajtja tetszőleges sorrendben az akciókártyát. (Pl. egy kedves kutyával játszani fog az egyik cicája és átszaladnak a szomszédba, vagy érkezik a rossz fiú, aki a kóbor cicákat fogja megkergetni, vagy akár kiscicái is születhetnek a játékosnak…) 3. Egy szomszéd játékostól ellop egy cicakártyát és leteszi a saját sorozatába és azonnal pontot kap érte. (Bosszantó dolog…) 4. Két különböző szomszéd cicatulajdonostól (játékostól) lop egy-egy cicát és azonnal lepontozza a cicagyűjteményét. (Egyszerre két szomszédtól cicát elcsenni, fölöttébb bosszantó dolog…) A játék győztese az lesz, aki a játék végére a legtöbb cicatallért gyűjti be. Ehhez mindössze jó megfigyelőkészségre, koncentrációra és szélvész gyors észjárásra és fejben számolásra lesz szükségünk az egész játék folyamán! A Macskajáték – Macska römi egy vidám, gondolkodós játék, ahol a gyerekeknek MINDEN körben figyelni kell, számolgatni, kombinálni, és taktikázni. A játékidő mindössze fél óra, gyorsan elrepül, miközben a gyerekek észrevétlenül fejlődnek, okosodnak.
  • MEGÉRKEZETT! Maharaja is a new edition of the classic game by the authors Wolfgang Kramer and Michael Kiesling. In this new version of the game which supports 1 to 4 players and is enriched with new graphics and components, you build statues of your God of reference to please the Maharaja during their visit and score victory points at the end of the game depending on the majority you reach. During the game, players take the role of priests who travel to different cities in India, building statues and shrines dedicated to their favorite Gods to expand their worship. To do so, they are assisted by several characters with different abilities. Every year, the Maharaja, the great king of India, will change his residence and players will receive rewards according to their Gods' worship value. At the beginning of each year, players plan their actions in a secret phase to be played simultaneously. At the end of the seventh year or when a player builds their seventh statue, the game ends, then the player with most prestige wins. Aside from the new graphics and components and from players now building statues instead of palaces, this new edition of Maharaja includes new characters to use during the turn that change turn order, additional ways to earn victory points, an additional bonus each time you score a city after the Maharaja's visit depending on the assistant you chose, and additional modular rules that can be added during the game and in the final scoring. https://youtu.be/Y36OZP0G2mk
  • Mandala

    8 490 Ft
      The Mandala: the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the world before the pattern is ceremonially destroyed and the sand cast into the river. In the two-player game Mandala, you are trying to score more than your opponent by collecting valuable cards — but you won't know which cards are valuable until well into the game! Over the course of the game, players play their colored cards into the two mandalas, building the central shared mountains and laying cards into their own fields. As soon as a mandala has all six colors, the players take turns choosing the colors in the mountain and adding those cards to their "river" and "cup". At the end of the game, the cards in your cup are worth points based on the position of their colors in that player's river. The player whose cup is worth more points wins. The linen playmat shows two circular mandalas, with each being divided by a horizontal space (the mountain) to create one "field" for each player. The playmat has seven spaces in front of each player to hold their river of single face-up cards and their cup: the stack of face-down cards which they score at the end of the game. To begin, each player receives a hand of six cards. Each player receives two random cards face down in their cup, then two random cards are dealt face up into the central mountain strip of each mandala. On your turn, you may play either a single card into one of mountains, or one or more matching cards into one of your fields. All cards played into a mandala must follow the "Rule of Color": Once a color has been played into one of the three areas of a mandala, then later cards of the same color can be played only into that same area. Thus, once your opponent has played red cards into their field, then you can't play red cards in your field, and neither you nor your opponent can play red cards into the central mountain. If you played a card into a mountain, draw three new cards from the deck at the end of your turn; if you played cards into one of your fields, do not draw new cards. A mandala is completed once it contains all six colors of cards. When this happens, the players "destroy" the mandala, taking turns to choose a color present in the mountain and claim all cards of that color. Whoever played more cards in their field chooses first; if tied, the player who did not complete the mandala chooses first. The first time you claim cards of a specific color, lay one of these cards in the lowest-valued empty space in your river, then place the rest into your cup. The spaces in your river are valued 1-6 in order, so cards of the first color you claim will be worth 1 point each, cards of the second color you claim worth 2 points each, and so on. Once a mandala has been destroyed and all the colors in the mountain claimed, cards played in the fields are discarded, two new cards are dealt face up into the mountain, and the game continues. The end of the game is triggered either when the deck is exhausted or when one player adds a sixth color to their river. Both players then tally the value of all the cards in their cup, based on the position of the colors in their river, and whoever has the higher score wins! Contents:
    • 1 linen playmat
    • 108 mandala cards (18 in each of 6 colours)
    • 2 reference cards
    https://youtu.be/dkAy7wirifc      

A honlap további használatához a sütik használatát el kell fogadni. További információ

A süti beállítások ennél a honlapnál engedélyezett a legjobb felhasználói élmény érdekében. Amennyiben a beállítás változtatása nélkül kerül sor a honlap használatára, vagy az "Elfogadás" gombra történik kattintás, azzal a felhasználó elfogadja a sütik használatát.

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