/Kockajátékok
  • Collect colorful chameleons, but be careful! Don't take too many types. Game play in Coloretto is simple: Either draw a card to play to a row, or take a row of cards to add them to your collection. A row can have at most three cards, so at some point everyone is forced to take a row. Once all the rows have been claimed, players start a new round, drawing or taking once again. What are you trying to do with these cards? Collect huge sets - but only in three colors as every color beyond the third will cost you points. Jokers are highly-prized as they always match what you want, and +2 cards provide sure points, giving you a back-up plan if everything goes south in terms of the colors you're collecting. Once only a few cards remain in the deck, the round ends and everyone tallies their score, choosing three colors of cards to score positively while any other colors count against you. Each color is scored using a triangular number system: the first card in a color is ±1 point, the second card is ±2 points, and so on. The player with the high score wins! A two-player variant is included with some versions of Coloretto, with the only change being that rows can have only 1-3 cards placed in them, depending on the icons on the row cards. Nordic version include extensions: 'Coloretto: The Extra Cards', 'Coloretto: The Limit Cards' and 'Coloretto for two players'. https://youtu.be/DQ31N-ri2iE
  • LEVEL UP

    4 990 Ft
    A game very similar to Phase 10. 8 different card combinations (3 in a row, 7 cards of the same color etc.) have to be completed in sequence. The game ends if a player completes his eight level. Each player starts with a hand of 10 cards and has the task of Level 1 to lay out. Each turn the player has 3 actions in the following order: 1. He must draw a new card from the draw pile or other players discard pile. 2. He can lay out all needed cards to fullfill his task. After he fullfilled his task, he can lay out additional cards to each players display each round. 3. He must discard one card from his hand or play an action card. The player discarding his last card in step 3 wins the round and goes up 2 Levels, each other player who fullfilled his task goes up one level. The new round beginns. The player finishing Level 8 first wins the game.          
  • SPLIT

    4 990 Ft
    High, low, left or right? Which way will you send the card in the middle? Options are shrinking fast. Time for a wild card! First out is the Split winner! Or up the ante: try Cooperative Play. Shuffle all the cards and deal 7 cards face down to each player. The dealer then takes an extra two cards. The dealer selects the highest and lowest Standard card out of their hand and places them face up with their value showing in the centre of the table. The player to the dealer’s left goes first and play continues clockwise. You can only play a card with a number that is between the numbers on the two Split piles OR a Wild card. If you cannot play any card from your hand, you have to reset the game. From then on players will, in turn, have the choice to move the middle card either to the left or to the right, before playing a card of their own in between. When a player plays their last card the game is over and they’ve won!      
  • 2 oldalas playmat érkezett a nagyszerű Fantastic Factories társasjátékhoz, a másik oldalon az egyszemélyes játékmódban kombinálhatsz! It's a manufacturing arms race! Compete against other players as you try to build the most efficient set of factories in the shortest time. You must carefully manage your blueprints, train your workers, and manufacture as many goods as possible in order to achieve industrial dominance! In Fantastic Factories, you race to manufacture the most goods or build the most prestigious buildings. There are elements of dice rolling, worker placement, engine building, resource management, tableau building, simultaneous play, and some card drafting. Each round is split into two phases, the market phase and the work phase. During the market phase, you choose to either acquire a new blueprint for free or pay to hire a contractor. Blueprints are used to construct new factories during the work phase. Contractors can be used to reinforce your strategy by providing resources or allowing you to roll additional dice. You need to be mindful of what cards are available in the marketplace and the strategies your opponents may be pursuing. During the work phase, all players simultaneously roll their dice and use their dice as workers to run factories. Factories start as blueprints and need to be constructed. Once constructed, each factory can be used once each turn. Worker placement can happen in any order and figuring out the correct sequence can enable a powerful chain of actions. Additionally, you can build training facilities that allow you to manipulate the dice values of your workers. Each work phase is like solving a unique worker placement puzzle in order to optimize your output of resources and goods. Once any player has manufactured 12 goods or constructed 10 buildings, the game end is triggered and one additional and final round is played. The player with the most points wins (combination of building prestige and manufactured goods). With over 30 unique blueprints and countless synergies across buildings, each game is unique. Fantastic Factories offers a lot of replay value and satisfaction as players discover new factory engines with each game. https://youtu.be/aFy17SFgvNE
  • 2 új kiegészítő érkezett a nagyszerű Fantastic Factories társasjátékhoz, hamarosan playmat is érkezik! It's a manufacturing arms race! Compete against other players as you try to build the most efficient set of factories in the shortest time. You must carefully manage your blueprints, train your workers, and manufacture as many goods as possible in order to achieve industrial dominance! In Fantastic Factories, you race to manufacture the most goods or build the most prestigious buildings. There are elements of dice rolling, worker placement, engine building, resource management, tableau building, simultaneous play, and some card drafting. Each round is split into two phases, the market phase and the work phase. During the market phase, you choose to either acquire a new blueprint for free or pay to hire a contractor. Blueprints are used to construct new factories during the work phase. Contractors can be used to reinforce your strategy by providing resources or allowing you to roll additional dice. You need to be mindful of what cards are available in the marketplace and the strategies your opponents may be pursuing. During the work phase, all players simultaneously roll their dice and use their dice as workers to run factories. Factories start as blueprints and need to be constructed. Once constructed, each factory can be used once each turn. Worker placement can happen in any order and figuring out the correct sequence can enable a powerful chain of actions. Additionally, you can build training facilities that allow you to manipulate the dice values of your workers. Each work phase is like solving a unique worker placement puzzle in order to optimize your output of resources and goods. Once any player has manufactured 12 goods or constructed 10 buildings, the game end is triggered and one additional and final round is played. The player with the most points wins (combination of building prestige and manufactured goods). With over 30 unique blueprints and countless synergies across buildings, each game is unique. Fantastic Factories offers a lot of replay value and satisfaction as players discover new factory engines with each game. https://youtu.be/aFy17SFgvNE
  • It's a manufacturing arms race! Compete against other players as you try to build the most efficient set of factories in the shortest time. You must carefully manage your blueprints, train your workers, and manufacture as many goods as possible in order to achieve industrial dominance! In Fantastic Factories, you race to manufacture the most goods or build the most prestigious buildings. There are elements of dice rolling, worker placement, engine building, resource management, tableau building, simultaneous play, and some card drafting. Each round is split into two phases, the market phase and the work phase. During the market phase, you choose to either acquire a new blueprint for free or pay to hire a contractor. Blueprints are used to construct new factories during the work phase. Contractors can be used to reinforce your strategy by providing resources or allowing you to roll additional dice. You need to be mindful of what cards are available in the marketplace and the strategies your opponents may be pursuing. During the work phase, all players simultaneously roll their dice and use their dice as workers to run factories. Factories start as blueprints and need to be constructed. Once constructed, each factory can be used once each turn. Worker placement can happen in any order and figuring out the correct sequence can enable a powerful chain of actions. Additionally, you can build training facilities that allow you to manipulate the dice values of your workers. Each work phase is like solving a unique worker placement puzzle in order to optimize your output of resources and goods. Once any player has manufactured 12 goods or constructed 10 buildings, the game end is triggered and one additional and final round is played. The player with the most points wins (combination of building prestige and manufactured goods). With over 30 unique blueprints and countless synergies across buildings, each game is unique. Fantastic Factories offers a lot of replay value and satisfaction as players discover new factory engines with each game. https://youtu.be/aFy17SFgvNE
  • VIRUS 1-2 🇬🇧

    Értékelés: 5.00 / 5
    11 990 Ft
    Keep your body safe from viruses while infecting your rivals. Experimental virus outbreaks have escaped the lab and only you can stop them! Face the pandemic and compete to be the first to eradicate the virus by isolating a healthy body. Ethical or not, all means at your reach are valid to achieve victory. Use your wits to boycott your rivals' efforts and win. Each turn in Virus! you either play a card or discard any number of cards, then you replenish your hand to three cards. Cards can be:
    • One of four organs (or the joker organ)
    • One of four viruses (specific to each organ or the joker virus)
    • One of four pills (specific to each organ or the joker pill)
    • A special action card
    You can play only one of each organs in your player area. Pills and viruses can be played on any player's organs, but only on the same color organ. A second pill on any organ immunizes it against infection. Your goal is to be the first to have four healthy organs in front of you. https://youtu.be/NgQwNNHVdWM
  • Virus! 2 Evolution is an expansion for the card game Virus that adds new content to the game based on new viruses and action cards. https://youtu.be/HFqvS1-grOg

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