/Stratégiai társasjátékok
  • MORE POWER! Or, y'know, different power plants. Power Grid: The New Power Plants – Set 2 is a complete set of power plant cards for Power Grid offering two variants to play:
    • in place of the original deck
    • paired with the original deck (to make for an unpredictable mix)
  • MORE POWER! Or, y'know, different power plants. This deck is a complete set of power plant cards for Power Grid that can be used with any of the maps:
    • in place of the original deck
    • paired with the original deck (to make for an unpredictable mix)
    • cards added to the original deck (to make the game as long as "Funkenschlag", game will end at 20 cities)
    • in custom mixture of the two decks (to create specialized decks)
    This set of cards has green borders to distinguish them easily from the original set of power plant cards.  

    15 990 Ft

    Through card play and resource management, contribute to the rise of the Zapotec!

    The Zapotec were a pre-Columbian civilization that flourished in the Valley of Oaxaca in Mesoamerica. Archaeological evidence reveal their culture going back at least 2,500 years. Remnants of the ancient city of Monte Albán in the form of buildings, ball courts, magnificent tombs, and finely worked gold jewelry testify of this once great civilization. Monte Albán was one of the first major cities in Mesoamerica and the center of the Zapotec state that dominated much of the territory that today belongs to the Mexican state of Oaxaca.

    In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals.

    Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids. The played action card determines three important aspects of each player's turn:

    • The resource printed at the top of the card determines the row or column to activate on the resource grid to collect income.
    • The icon in the middle of the card matches one of the nine properties of the building spaces on the map (one of three building types, one of three regions, or one of three terrain types). On their turn, players may build only on spaces that match that icon.
    • The number at the bottom of the card dictates the turn order for the round when the card is played.

    At the end of the round, players draft new cards from the central offer, with the final undrafted card becoming the scoring bonus card for the following round.

    After five rounds, players score points for pyramids, for their position on the sacrifice track, and for their ritual cards. The player with the most victory points wins.


  • COUP

    6 990 Ft
    You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive... In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
    • Duke: Take three coins from the treasury. Block someone from taking foreign aid.
    • Assassin: Pay three coins and try to assassinate another player's character.
    • Contessa: Block an assassination attempt against yourself.
    • Captain: Take two coins from another player, or block someone from stealing coins from you.
    • Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.
    On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
    • Income: Take one coin from the treasury.
    • Foreign aid: Take two coins from the treasury.
    • Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)
    When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence – that is, a face-down character – wins the game! A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards.
    • Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.
  • Akció!
    A VAGABUND kiadó legutóbb megjelent játékai több, mint -20%-os kedvezménnyel Társasjáték-kluboknak! Ha szeretnéd, hogy szeretett társasjáték klubodban a lenti Vagabund játékokkal is tudjatok játszani, akkor választhatod az utóbbi idők sikergyanús megjelenéseit egy szép csomagban: ACÉLMÁGNÁS + PLAYMAT + Nagyvállalat promó - 17.980 Ft PORT ROYAL BIG BOX + Instruktor promó - 9.990 Ft CHACHAPOYA 2., bővített kiadás + Kígyó promó II + YAYAUCHA promó - 10.990 Ft A NAGYI RÉGI KREDENCE + Bűvöletkártyák mini kieg - 8.990 Ft ---------------------------------------------------------------------------------------------------------------------- Összesen: 47.950 Ft Kedvezmény: -10.000 Ft + az összes felsorolt exclusive promókat ajándékba küldöm! -----------------> Vagyis az akciós ár: 37.950 Ft + ha szeretnél Vagabund Mini Crokinole-t a klubba, akkor most 33.333 Ft-ért (39.990 Ft helyett, ajándék korongszettel!) elküldjük, csak írd be a RENDELÉS végén a MEGJEGYZÉS rovatba, hogy +Crokinole! :) Köszi! FONTOS INFORMÁCIÓ! A játékokat CSAK kizárólag előreutalás teljesítése után szállítjuk! + A MEGJEGYZÉS rovatba feltétlenül írd bele, hogy melyik Társasjáték-klubnak rendeled a játékot! + Ingyenes postaköltséggel és nagyon körültekintő csomagolással küldjük a játékokat, hiszen ismersz! :) A videók segítenek eldönteni, hogy szeretnétek-e Vagabund játékokat a Klubba! (Hamarosan magyar nyelvű videók is jönnek, csak még nagyon friss megjelenések!) https://youtu.be/WkMy8Yd4Vq8 https://youtu.be/yuC4hIbnudg https://youtu.be/qQYY_3All-M https://youtu.be/k0W2UwkDU-c https://youtu.be/GwO9nY37fmc
  • Egy klasszikus és klassz Knizia kockajáték!
    Fémdobozos verzió, mely tartalmazza a HeckMeck Extrawurm kieget is!
    - megnyomódott a fémdoboz alja :(

    Roll those bones, push your luck and secure your stash of worms!

    Two to seven players, ages 8 and up try to obtain fried worms for their chickens, so that they don't go hungry. Of course, anyone who doesn't manage to grab a worm off of the grill can help himself to those of his opponents. This fast-paced game by Reiner Knizia is, like Hick Hack im Gackelwack, a gambling game in the finest chicken tradition."

    Each turn players roll their dice and set aside all those matching any single value. The remaining dice are rolled and any value is set aside again until the player stops and takes a tile or busts and puts their last tile back. When a player busts and fails to take a tile they must also turn the highest tile face-down.


  • Egy klasszikus és klassz Knizia kockajáték!


    • 2006 Golden Geek Best Light / Party Game Nominee
    • 2006 Golden Geek Best Kids' Board Game Nominee
    • 2005 Kinderspielexperten "8-to-13-year-olds" Nominee
    • 2005 Japan Boardgame Prize Best Foreign Game for Beginners
    • 2005 Deutscher Lernspielpreis "6 years and up" Nominee

    Roll those bones, push your luck and secure your stash of worms!

    Two to seven players, ages 8 and up try to obtain fried worms for their chickens, so that they don't go hungry. Of course, anyone who doesn't manage to grab a worm off of the grill can help himself to those of his opponents. This fast-paced game by Reiner Knizia is, like Hick Hack im Gackelwack, a gambling game in the finest chicken tradition."

    Each turn players roll their dice and set aside all those matching any single value. The remaining dice are rolled and any value is set aside again until the player stops and takes a tile or busts and puts their last tile back. When a player busts and fails to take a tile they must also turn the highest tile face-down.




    22 990 Ft

    Control one of ten asymmetric factions in a streamlined version of Terra Mystica!

    A játék a Terra Mystica egyszerűsített változata :-) - októberben érkezik!

    Terra Nova is a simplified version of the strategy game Terra Mystica. In the game, up to four players each control one of ten factions, each with different abilities. Compete against one another to explore new territories in peaceful competition, erect buildings, and achieve certain goals from round to round. Use your faction's special abilities in a clever way to control the largest territory at game's end and finish with the most points.

    ...még nincs róla videó, nagy titok övezi :)

  • Akció!
    VÁNDOR AKCIÓBAN a készlet erejéig A PARKS, NIGHTFALL kieg és a PARKS kistestvére, a TRAILS! ...és most ráadásul színes, nyomtatott magyar szabályt is adunk ajándékba a játékok mellé az első 50 megrendelőnek! TRAILS - egy szeretni való kis filler, a nagysikerű PARKS kistestvére, gyors, szórakoztató és gyönyörűen illusztrált játék! Aki szereti a PARKS hangulatát, a túrázást a vadonban, az erőforrások gyűjtögetését és az ötletes játékmenetet, az most sem fog csalódni. Happy Hiking! PARKS - Fedezd fel Észak-Amerika Nemzeti Parkjait a PARKS-ban, egy ötletes és folyamatosan változó túraútvonal segítségével! PARKS - NIGHTFALL kieg   Take a hike in TRAILS, exploring iconic sites and national parks across the U.S., gathering resources, observing wildlife, and earning wilderness badges. TRAILS is a standalone adventure in the PARKS series with artwork from the Fifty-Nine Parks Print Series. In TRAILS, players hike back and forth along the trail, collecting rocks, acorns and leaves; taking pictures; and encountering wildlife to gain bonuses. At trailhead and trail end, you can turn in resources to earn badges, after which you start back in the other direction. As players visit the trail end, the sun sets over the trail. As night falls, trail sites grant more powerful actions, but they won't last forever. When the sun leaves the trail, the last round of play takes place, then the player with the most points from collected badges, photos taken, and bird sightings wins. PARKS is a celebration of our National Parks featuring illustrious art from Fifty-Nine Parks. In PARKS, players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike. Each trail represents one season of the year, and each season, the trails will change and grow steadily longer. The trails, represented by tiles, get shuffled in between each season and laid out anew for the next round. Resources can be tough to come by especially when someone is at the place you’re trying to reach! Campfires allow you to share a space and time with other hikers. Canteens and Gear can also be used to improve your access to resources through the game. It’ll be tough to manage building up your engine versus spending resources on parks, but we bet you’re up to the challenge. Welcome to PARKS! Szekeres Feri videója segítségével pár perc alatt meg is tanulhatod a játékszabályt! https://youtu.be/8r8FDaFPL0o https://youtu.be/T52GEVDEQNg
  • BEÉRKEZETT! MSRP - 125 USD - csak KS exclusive, normál bolti kiadás nem lesz belőle! Itt tudod megnézni, hogy mit tartalmaz a My Father's Work only KS edition - KLIKK! Continue the work of a mad scientist over the course of three generations!
    The walls were lined with iron shelves, each metal slat overfilled with glass jars containing formaldehyde and grotesque curiosities within. Pristine brass tools and refined metals of a quality I had never before laid eyes upon were strewn across sturdy slabs of rock and wood, their edges sharp with use. However, my eyes were soon drawn to a sturdy writing desk, its mahogany eaves inlaid with thin strips of copper, the center of which contained a well-worn leather-bound book. My father's journal — passed down to me and representing years of knowledge and countless experiments. And inside that weathered tome, atop the pearly parchment oxidized yellow at its frayed edges, were the deliberate quill marks of a crazed genius outlining the ambitious project he could never complete in one lifetime — his masterwork. Without realizing it, my hands were shaking as I clutched the book to my chest. At once, I felt an ownership and anxiety for the scientific sketches scrawled so eloquently on those frayed sheets. It was at that moment that I began my obsession: I would restore this laboratory to its former brilliance and dedicate my life to completing my father's work! In My Father's Work, players are competing mad scientists entrusted with a page from their father's journal and a large estate in which to perform their devious experiments. Players earn points by completing experiments, aiding the town in its endeavors, upgrading their macabre estates, and hopefully completing their father's masterwork. But they have to balance study and active experimentation because at the end of each generation, all of their experiments and resources are lost to time until their child begins again with only the "Journaled Knowledge and Estate" they have willed to them — and since the game is played over the course of three generations, it is inevitable that the players will rouse the townsfolk to form angry mobs or spiral into insanity from the ethically dubious works they have created. The player with the most points at the end of three generations wins and becomes the most revered, feared, ingenious scientist the world has ever known! Unboxing: https://youtu.be/4ffOj6Ovimc https://youtu.be/eecRhPl4b5A
  • Megérkezett a Wild Serengeti - csomagban eladó az upgradekkel! Film wild animals to produce your own inspiring wildlife documentary! Wild Serengeti - 23.990 Ft Extra Meeple set - 7.500 Ft Upgraded Wooden Token - 8500 Ft Összesen: 39.990 Ft ---------------------------------------------------- WILD: Serengeti is a board game inspired by the endless plains of the Serengeti. This game combines the joy of puzzle-solving with elements of set-collection and engine-building to create a deep and unique strategic experience. The mesmerizing artwork, 3D components and detailed animeeples will guide you straight into the vivid and breathtaking wilds of the Serengeti. In order to gain victory points, the player must complete Scene Cards by placing the animals on the Main Board in the same pattern as shown on the cards. To achieve the pattern shown on the Scene Cards, players perform actions to either place or move animals on the Main Board. When animals are placed on the Main Board in the same pattern as displayed on the Scene Card, the scene can be completed. When completing Scene Cards the player receives ‘Icons’ or ‘Rewards’. With Rewards, players can earn points or different resources, and with Icons, gain continuous benefits throughout the game. https://youtu.be/Va74ZHbH1nA
  • Az falkakavezér elpusztult, vajon ki lesz a legalkalmasabb arra, hogy vezesse a falkát, ki lesz az új alfahím?

    Guided by the law of Tooth & Claw, the wolves now fight for the crown!

    In this card-driven strategy game, you and your friends make up the Badland Wolf Pack. The old Alpha has died; guided by the law of Tooth and Claw, it's every wolf for themselves as you compete to be crowned the new Alpha of the Badlands. To gain the allegiance of the pack, players will lead and join dangerous hunts for scrap cards that will be used in battles for each other's loyalty tokens. The first wolf to capture enough loyalties for the allegiance of the pack will win the game.


    To lead a HUNT on your turn, you must risk a loyalty token you hold (other wolves may join in the hunt by doing the same). Once the hunting group is determined, the lead hunter draws a hunt card and resolves the outcome of the hunt by deciding how to allocate the SCRAPS among the hunting party. But beware! These hunts are dangerous depending on the animal you encounter and can end with stolen loyalties, lost scraps, and more!

    SCRAPS are action cards that are collected and shared as the spoils of successful hunts. Instead of leading a hunt on your turn, you can attack another wolf with your scrap cards in order to capture one of their loyalty tokens; however, they can also defend themselves using their own scrap hand.

    Capturing three of a player’s five loyalty tokens will make them ALLEGIANT to you and unlock in-game benefits. The first player to hold the allegiance of two other wolves will win the game and be crowned Alpha of the Badland pack!


  • KS TRANSMISSIONS - deluxe editon Update: a játék szállítás alatt áll, várhatóan 2-3 hét múlva érkezik be a raktárunkba! Magyar nyelvű bemutató videó is készül majd a játékról! Szinte csak előrendelésre hozok belőle, 2022 júniusi-júliusi megjelenés! Ha mégis maradna példány, akkor lesz a shopban KS példány is, de a magasabb áron, a kedvezményes előrendelés határidejét meghosszabbítottuk a nagy sikerre való tekintettel, mindenki ennyiért kapja majd meg a játékot + magyar nyelvű játékszabályt is küldöm majd ajándékba! Mit jelent egy Kickstarter deluxe kiadás? Csupán egyszeri, újra soha nem kiadott, különleges megjelenés, mely azon játékokosok számára készül, akik szeretnek elmerülni egy játék szépségében. Különleges akril jelölők, vastagabb kartonok, egyedi robot mini figurák, jobb minőségű kártyák, dupla layer játékostábla és sok más olyan extra játéktartozék is, melyek csak a KS exclusive kiadásba kerülnek bele... - ez mind olyan különlegesség, amelyek a későbbi normál, boltban is kapható retail kiadásokból már kispórolják a gyártók a nagyobb profit miatt. Miért érdemes a Kickstarter deluxe kiadásokat megszerezni? Az egyediségük miatt mindig értékesek maradnak, a sima, tömeggyártott kiadásokkal szemben, ezért a vagabund mindig a KS deluxe kiadásokat próbálja hozni a játékosoknak - hiszen alapvetően én is csak egy társasjáték rajongó vagyok :-) UPDATE: hurrá! Minden kitűzött célt elért a játék, a deluxe kiadás szuper lesz, az alap, vagyis a fapados, későbbi retail (bolti) kiadáshoz képest egészen pontosan ezt tartalmazza majd: 4 db 10 cm-es "washed" robotfigura, vastagabb kartonok, linen finish kártyák, csodaszép akril jelölő kockák, felszínünkön bevésve a jelölés, dupla rétegű játékostáblák, szuper inzert (Game Trayz), 7 db extra Erdőkártya (csak KS), 7 db extra ötletlapocska, 7 db extra megszerezhető tárgy, 7 db új pontozólapocska (csak KS), 2 Átalakító (csak KS), 7 db új tárgylap (csak KS), és Elektricity akril jelölők...
    A játék TELJESEN NYELVFÜGGETLEN, ahogy lenni szokott 😉😀 - magyar nyelvű játékszabály hamarosan!
    Itt tudod megnézni, hogy mit tartalmaz a KS TRANSMISSIONS deluxe edition - KLIKK! Share mechanical friends in a lovely rondel worker placement game.
    Based on the lovely illustrated world of Matt Dixon, Transmissions brings his world of mechanical friends to life. In the game, players share robots as workers moving around a rondel-styled board, collecting engrams and electricity. These are used to gather ideas to improve your use of the robots or items to score points at the end of the game. You also build your own set of connected, flowing pipes while gathering birds and butterflies to score even more points. The game ends when no ideas are left, a player's robots are complete, or no pipes remain to be built. After an equal number of turns, the player with the highest total score wins! The game features a unique mechanism of worker selection and sharing with incredible illustrations, adorable miniature robots, and very welcoming play for everyone! https://youtu.be/gNvSeQ8ubWg
  • Akció!

    Onitama full pack

    38 460 Ft 34 990 Ft
    Onitama full pack - alapjáték + 3 megjelent kiegészítő! Onitama - alapjáték Way of Wind - kiegészítő Seinsei's path Light of Shadow Assert your martial prowess as you harness the power of the Animal spirits! Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle. Each player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used. Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game. https://youtu.be/tpEz9NRqS2M https://youtu.be/P2twV8oD9WI    
  • Paris: Eiffel

    7 990 Ft

    In Paris Eiffel you can play and admire the most beautiful monuments of the city.

    The tower built by architect Gustave Eiffel rises high above Paris, announcing the inauguration of the Universal Exposition. There are those who define it as a monstrous iron cyclops and others as the first step into modern architecture. There is no doubt it will leave very few indifferent.

    Paris Eiffel is an expansion of Paris: La cité de la lumière. There are eight new action postcards that provide far more variability in the game. The postcards are accompanied by a series of die-cut figures that will add a spectacular third dimension to your Paris.

    In this expansion you will visit Parisian marvels such as the Arc de Triomphe, the obelisk of Luxor, Louvre Museum, and naturally, the Eiffel Tower.


  • LAND vs SEA

    12 990 Ft

    Föld és Víz - egy kedves és okos lapkalerakosgatós játék!

    Az egyik játékos a szárazföld, a másik játékos a tenger lesz, és minden játékos egy kétoldalas lapka szabadon választott oldalát illeszti a térképhez.
    Felváltva helyeznek helyeznek le lapkát, a trükk az a játékban, hogy a játékosok egyszerre építik akarva-akaratlan a másik játékos projektjét is. Pontot a befejezett, lezárt területekért kapunk.
    Az újabb trükk az a játékban, hogy a befejezett tenger pontjait a tenger tulajdonosa kapja meg (a föld pontjai a föld megszemélyesítője), viszont a bejezett területen lévő összes bónusz azé, aki lezárj a területet!
    Két alapakció van némely lapkán, mely segítségével újra mi jövünk, és lophatunk is a másik játékostól térképlapkát, ami nemcsak bosszantó, hanem hasznos taktikai elem.
    A legjobban az tetszik, hogy újabb szabályokat is illeszthetsz a játékba, ha akarsz, és így eldöntheted a játék előtt, hogy nyugodt, könnyed borozgatás mellett játszol egy kellemes játékot, vagy az újabb szabályokkal és ravasz pontozási lehetőségekkel egy taktikus, komoly és kiélezett csatára vállalkozol.
    Azonnali kedvenc lett, az utóbbi időben a társasjáték-berkekben vita folyik arról, hogy a Land vs Sea vagy Carcassonne, nos, én döntöttem :) :)
    Megújult egy régi, és ismert lapkalerakós játék hangulata, gyors, friss, és ropogós ötletek jellemzik e kis csodát, ráadásul más-más élményt nyújt a 3 és 4 személyes játékmód is! SZUPER!

    A játékosok a Földet vagy a Vizet (illetve három játékos esetén még a Térképészmestert) személyesítik meg ebben a játékban. Minden játékos 2 darab, kétoldalú, hatszögletű lapkával játszik, amelyek szárazföldi és tengeri alakzatok kombinációját ábrázolják. A játékosok a saját körük során lapkákat helyeznek le, hogy közösen alkossanak meg egy középkori térképet.

    A Föld játékos alapvetően úgy próbál meg lehelyezni lapkákat, hogy szárazföldi területeket építsen fel, a Víz játékos pedig úgy, hogy tengeri területeket hozzon létre. A lezárt területek lapkánként fognak pontot érni, így a szárazföldi területek a Föld játékosnak, a tengeri területek pedig a Víz játékosnak.

    Egyes lapkákon bónuszpontok is találhatók, amelyeket az a játékos kap meg, aki lezárja az adott területet! Más lapkák azt teszik lehetővé, hogy a játékos kijátssza a nála lévő második lapkáját, vagy akár azt is, hogy ellopja egy másik játékos lapkáját.

    A játék azonnal véget ér, amint az utolsó lapka is lehelyezésre kerül. A játékot az a játékos vagy csapat nyeri meg, aki a legtöbb pontot szerezte.

    Ha már többször játszottatok a Föld és Víz alapjátékkal, akkor fedezzétek fel a pontszerzés új lehetőségeit is: a Hegyvonalat és Korallzátony, a Karaván és Hajó, valamint az Útvonalpontokat!

    Part puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns placing a tile each to make a map together. Land places tiles trying to complete land areas, and Sea places tiles trying to complete sea areas. Completed areas score a point per tile; land areas for Land, sea areas for Sea. Some tiles score bonus points for whoever completes the area they are in. So players may decide to strategically complete rival’s areas to gain their bonus points. Other tiles allow players to play their second tile, or steal a player’s tile - but not their last one!

    Using 2 double-sided tiles (one side always revealed and the other always hidden until played) means there is partial information to plan around, and some surprises too. Players replenish back up to 2 tiles from a choice of 2 face-up tile stacks.

    The strategy of the game involves careful tile placement to score from as many land or sea areas as possible, while minimising your rivals’ opportunities to score from the tiles you play. Watch your rivals’ possible plays, and control tempo strategically with Play Again and Steal tiles. Look out for opportunities to score valuable bonus points in your and your rivals’ areas. Carefully select tiles as you replenish your hand to prepare for your next turn.

    The game ends once the last tile is placed. The player or team with the most points wins.

    The basic Land vs Sea game is simple enough for light / family gamers. After you have played the basic game, you can unlock more scoring options on the tiles to add surprising depth:
    1. Mountain & Coral scoring - score for cumulative chains of connected Mountain (Land) / Coral (Sea) sections.
    2. Caravan & Ship scoring - score for Caravans & Ships added to Trade Routes on the map, and score each Trade Route you have majority in (more Caravans scores the Trade Route for Land, more Ships for Sea) at the end of the game.
    3. Waypoints - bonus points you can place on the map to entice cooperation, or score for yourself.

    2, 3 & 4 player modes:
    You can play head to head with 2 players, or with 4 players in teams using the basic rules and any of the additional scoring options. 4 player games use Waypoints to prevent alpha players directly instructing their partner.

    The challenging 3 player mode uses all of the additional scoring options in a more asymmetric game. The Cartographer scores by connecting Mountain and Coral sections, and all players compete for bonus points and Trade Route scoring.


A honlap további használatához a sütik használatát el kell fogadni. További információ

A süti beállítások ennél a honlapnál engedélyezett a legjobb felhasználói élmény érdekében. Amennyiben a beállítás változtatása nélkül kerül sor a honlap használatára, vagy az "Elfogadás" gombra történik kattintás, azzal a felhasználó elfogadja a sütik használatát.